TEAM BUILDING REIMAGINED

TEAM BUILDING REIMAGINED

DISCOVER WACKY ICE-BREAKERS AND CONVERSATION GAMES FOR PEOPLE TO GET TO KNOW EACH OTHER BETTER. BECAUSE THE BETTER YOU KNOW EACH OTHER, THE BETTER EVERYONE IS LIKELY TO PERFORM.

DISCOVER WACKY ICE-BREAKERS AND CONVERSATION GAMES FOR PEOPLE TO GET TO KNOW EACH OTHER BETTER. BECAUSE THE BETTER YOU KNOW EACH OTHER, THE BETTER EVERYONE IS LIKELY TO PERFORM.

CHOOSE BETWEEN...

YOU FACILITATE

Team resource. Use over and over.

WE FACILITATE

Interactive hosts. There when you need them.

CHOOSE BETWEEN...

YOU FACILITATE

Team resource. Use over and over.

WE FACILITATE

Interactive hosts. There when you need them.

“Now... If, like me, you have a team who are NOT shy in coming forward with their opinions, you are (a) likely to have a riotous time, (b) learn some interesting things about their opinion of you and (c) cause enough hilarity to have the people in the next office complain about the noise.

M. Shackleford

“For Time to Talk Day 2020, we sent out 60,000 Sussed: Time to Talk cards to over 6,600 workplaces, schools and individuals across the country, to help get people talking about mental health. The cards were used as icebreakers and conversation starters, helping colleagues, friends and family get to know each other better and opening up conversations about mental health.”

H. Morris, Time to Change

"This is a brilliant and easy game to play. It's a great conversation starter too if you play it in meetings at work or for team building in general. Love it!"

Amazon Reviewer

 

PERFECT FOR...

PERFECT FOR...

“Now... If, like me, you have a team who are NOT shy in coming forward with their opinions, you are (a) likely to have a riotous time, (b) learn some interesting things about their opinion of you and (c) cause enough hilarity to have the people in the next office complain about the noise.

M. Shackleford

“For Time to Talk Day 2020, we sent out 60,000 Sussed: Time to Talk cards to over 6,600 workplaces, schools and individuals across the country, to help get people talking about mental health. The cards were used as icebreakers and conversation starters, helping colleagues, friends and family get to know each other better and opening up conversations about mental health.”

H. Morris, Time to Change

"This is a brilliant and easy game to play. It's a great conversation starter too if you play it in meetings at work or for team building in general. Love it!"

Amazon Reviewer

 

PERFECT FOR...

PERFECT FOR...

PERFECT FOR...

VIRTUAL

Hilarious ice-breaker games for everyone to take part. Great for online watercooler chat. Helps boost collaboration, engagement and morale when people are working remotely.

IN-PERSON

Quirky conversation games to go around the room. Play for fun or for points. Perfect for team meetings, lunches or after-work socials. The more everyone practises connection, the better they get.

HYBRID

Wacky ice-breaker and conversation games. Can be run anywhere. Helps keep everyone motivated when some people are physically together, others online or via phone. Ideal for workplace well-being.

PERFECT FOR...

VIRTUAL

Hilarious ice-breaker games for everyone to take part. Great for online watercooler chat. Helps boost collaboration, engagement and morale when people are working remotely.

IN-PERSON

Quirky conversation games to go around the room. Play for fun or for points. Perfect for team meetings, lunches or after-work socials. The more everyone practises connection, the better they get.

HYBRID

“Now... If, like me, you have a team who are NOT shy in coming forward with their opinions, you are (a) likely to have a riotous time, (b) learn some interesting things about their opinion of you and (c) cause enough hilarity to have the people in the next office complain about the noise.

M. Shackleford

“For Time to Talk Day 2020, we sent out 60,000 Sussed: Time to Talk cards to over 6,600 workplaces, schools and individuals across the country, to help get people talking about mental health. The cards were used as icebreakers and conversation starters, helping colleagues, friends and family get to know each other better and opening up conversations about mental health.”

H. Morris, Time to Change

"This is a brilliant and easy game to play. It's a great conversation starter too if you play it in meetings at work or for team building in general. Love it!"

Amazon Reviewer

 

PERFECT FOR...

“Now... If, like me, you have a team who are NOT shy in coming forward with their opinions, you are (a) likely to have a riotous time, (b) learn some interesting things about their opinion of you and (c) cause enough hilarity to have the people in the next office complain about the noise.

M. Shackleford

“For Time to Talk Day 2020, we sent out 60,000 Sussed: Time to Talk cards to over 6,600 workplaces, schools and individuals across the country, to help get people talking about mental health. The cards were used as icebreakers and conversation starters, helping colleagues, friends and family get to know each other better and opening up conversations about mental health.”

H. Morris, Time to Change

"This is a brilliant and easy game to play. It's a great conversation starter too if you play it in meetings at work or for team building in general. Love it!"

Amazon Reviewer

 

PERFECT FOR...

PERFECT FOR...

VIRTUAL

Hilarious ice-breaker games for everyone to take part. Great for online watercooler chat. Helps boost collaboration, engagement and morale when people are working remotely.

IN-PERSON

Quirky conversation games to go around the room. Play for fun or for points. Perfect for team meetings, lunches or after-work socials. The more everyone practises connection, the better they get.

HYBRID

PERFECT FOR...

VIRTUAL

Hilarious ice-breaker games for everyone to take part. Great for online watercooler chat. Helps boost collaboration, engagement and morale when people are working remotely.

IN-PERSON

Quirky conversation games to go around the room. Play for fun or for points. Perfect for team meetings, lunches or after-work socials. The more everyone practises connection, the better they get.

HYBRID

Wacky ice-breaker and conversation games. Can be run anywhere. Helps keep everyone motivated when some people are physically together, others online or via phone. Ideal for workplace well-being.

DISCOVER HOW WELL YOU KNOW...

YOUR BOSS

'I'd rather attend... A. An invention demonstration by a mad scientist; B. A circus performance by aliens; C. A restaurant cheffed by a traveller from the future'
Try scenarios like these to help build trust between staff and their direct managers. It could lead to higher engagement ratings too!

YOUR TEAM

'If they could talk, I'd most like to have a conversation with... A. A character from a fictional book; B. An animal of my choosing; C. A real person I'm unlikely to meet'
Try scenarios like these to help increase employees’ overall happiness at work. Studies show laughter can make people more productive!

YOUR COLLEAGUES

'Which would I prefer to work on for a day? A. Drawing a new emoji; B. Lining up a record-beating amount of dominoes; C. creating the rules for a new sport called Wetball Juggleball'
Try scenarios like these to help build positive relationships with co-workers. After all, asking for help from a stranger is more scary than asking for help from someone you know!

DISCOVER HOW WELL YOU KNOW...

YOUR BOSS

'I'd rather attend... A. An invention demonstration by a mad scientist; B. A circus performance by aliens; C. A restaurant cheffed by a traveller from the future'
Try scenarios like these to help build trust between staff and their direct managers. It could lead to higher engagement ratings too!

YOUR TEAM

'If they could talk, I'd most like to have a conversation with... A. A character from a fictional book; B. An animal of my choosing; C. A real person I'm unlikely to meet'
Try scenarios like these to help increase employees’ overall happiness at work. Studies show laughter can make people more productive!

YOUR COLLEAGUES

'Which would I prefer to work on for a day? A. Drawing a new emoji; B. Lining up a record-beating amount of dominoes; C. creating the rules for a new sport called Wetball Juggleball'
Try scenarios like these to help build positive relationships with co-workers. After all, asking for help from a stranger is more scary than asking for help from someone you know!